Sanity Claws Radio – Salt Inducing Game Mechanics!

sanity_claws_radio_mainWe talk about those board game mechanics that make us really salty on this episode of Sanity Claws Radio.

Scott, Karen, Lyndsay, Mike, and Jon talk about those mechanics in board games that really make us salty. From randomization, to min/maxing, too just taking too damn long, we talk about those mechanics that we just hate and why we get so much salt from them. Also, Scott and Karen make progress in Zelda, Mike plays more Minecraft, Lyndsay watches all of the things, and Jon rekindles with one of his favorite superheroes. Finally, we wrap up the show with a giggletastic round of I Can Top That!

Apologies in advance for the audio. We had some extra background noise in this one.

Right Click Here and ‘Save As’ to Download
File size: 67.5 MB
iTunes Link

Submit “I Can Top That” Questions, Drinks for Scotty, or Email Sanity Claws at:

Songs Played:

Opener: Starshine_On_The_Rocks – By CarboHydroM
Break: The Legend of Zelda: Twilight Princess “Frozen Mourning”  – By 744
Break: Monster-Town (Jazz, 2015-11) – Wonderboy The Dragon’s Trap OST – Michael Geyre, Shinichi Sakamoto
Closer: The_Girl_And_The_Wolf – By CarboHydroM

Show Segments:

Cold Intro  – 0:00:00
Opening Theme – 0:00:28
It’s Hot – 0:00:45
Intro – 0:03:02
Roundtable – 0:09:30
Drink of the Week – 0:42:33
Break – 0:47:24
Game Mechanics that Make Us Salty – 0:47:54
Break – 1:17:14
I Can Top That! – 1:17:43
Final Claws – 1:43:52
Outtake – 1:44:29